X264 or quicksync h.2645/20/2023 Below is a short video that can be used to check if Quick Sync is available and how to activate it on desktops. On desktops, it may require additional settings. On laptops with Intel processors and a single discrete graphics card, Intel Quick Sync will always be enabled and ready. Quick Sync is Intel’s hardware implementation of H.264 and is available on most Intel® Core™ processors starting from second generation Sandy Bridge processors. In the event of an undesired performance hit when streaming using x264, hardware encoders are available at the expense of some image quality (and larger filesizes). For streaming however, it is recommended to use x264 as this will generally provide much better quality for the same bit rate versus hardware encoders. All hardware encoders are available for use with a free XSplit license.Īs a side note, hardware encoders enable users to record high quality videos with virtually no performance hit. As of now XSplit has support for all publicly and commonly available HW encoders counting Nvidia NVENC, Intel Quick Sync, AMD VCE and of course AVerMedia’s Liver Gamer HD (C985) and Game Broadcaster (C127). The following guide will give details on each hardware encoder and how they each interacts with XSplit products. If it was me, I'd stick with software x264 just to avoid the performance issues, much less the poor quality.With a variety of hardware encoders now available, it can be a bit confusing to know if you have the appropriate components to use these encoders, and how they are used with XSplit products. Probably not an option with the current GPU drought. NVENC produces video on-par with x264 Slow, with no in-game performance impact as it is a separate part of the GPU die specifically for video encoding. If possible, it'd be suggested to swap to an nVidia 20 or 30-series card. Not by name, just 'talk to the OBS dev supporting it'. to himself, to answer any questions he might have. It's also so badly supported by AMD, the long-suffering main dev supporting it in OBS finally dropped it and walked away after a technical issue reach-out, AMD tried to refer him. Unfortunately, the AMD AMF hardware encoder is extremely poor quality, and uses game-rendering resources for encoding. There is no replacement for raw bitrate, in the end. The slower the preset, the better the quality/less bitrate is needed, but the more CPU it will use. X264 is a software encoder stack for H.264 video compression. What do you think about that, and do you have any experienced optimization advices? Still I can only use that one computer for broadcasting, I am looking forward to spent on an RX6.9K 16GB GPU + R9s + 256GB RAM for and use the other device only for OBS work connected with an VGA capture device and additional hardwares. Multi-Threading is disabled (thinking about to enable it because of my R5 2600) Motion Estimation is quarter- & Half- Pixel VBV Buffer Initial Fulness is a one-hundred I use the AMD RX 570 8GB Sapphire Nitro, and AMD R5 2600, would you change to AMDH264 to broadcast in 1080p60 downscale to 900p60 or keep it on x264? On ultrafast the pixelation was higher than on veryfast, today I want to try the GPU encoder. I also did experiments on medium up to ultrafast (ultrafast is too extremely pixelated, and medium is not pixelated, and in realities like "The Medium" it will cause output lags on Twitch while I experience no frame drops at all). Today I changed to H264/AVC Encoder (AMD Advanced Media Framework) which was before on "veryfast" x264. Hey dear, Open Broadcasting Software forum!
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